Scooby Doo A Night Of Fright Is No Delight Download UPDATED

Scooby Doo A Night Of Fright Is No Delight Download

A Night of Fear is No Delight is the sixteenth episode of the first season of Scooby-Doo, Where Are You!

Contents

  • 1 Premise
  • two Synopsis
  • 3 Characters
  • 4 Locations
  • 5 Objects
  • 6 Vehicles
  • seven Suspects
    • 7.1 Culprits
  • 8 Bandage
  • nine Full credits
  • x Notes/trivia
    • 10.1 Miscellaneous
    • ten.2 Cultural references
    • 10.3 Adaptations
    • x.4 Animation mistakes and/or technical glitches
    • x.five Inconsistencies/continuity errors and/or goofs/oddities
  • 11 In other languages
  • 12 Dwelling house media
  • xiii Quotes
  • xiv External links

Premise

Due to Scooby's heroics, he is included in the will of a millionaire. Along with the other heirs, he will simply share in this fortune if he spends the nighttime in the Colonel'due south haunted mansion. However, two dark-green phantoms appear and attempt to frighten the heirs away.

Synopsis

Scooby, Shaggy, Freddy, Daphne and Velma are canoeing to a chilling mansion on an island. Scooby has been chosen as an heir to the late Colonel Beauregard Sanders, whom Scooby saved from drowning in a fishpond years earlier. It is a creepy night and there is thunder and lightning.

Ane of the Colonel'southward lawyers, Cosgood Creeps, comes to greet them and ushers them into the mansion where they meet the other four heirs: Cousin Slicker, Cousin Unproblematic, Nephew Norble, and "Sugariness" Cousin Maldahyde. Cosgood informs the heirs that his partner, Cuthbert Crawls, was unable to attend and the only instructions from the Colonel were to play a record on an former phonograph. The recording tells the heirs that they must stay the night to get the fortune and that the mansion is haunted, much to Scooby and Shaggy'southward horror. Should whatsoever heir exit the island earlier morning, they forfeit their share of the inheritance and information technology volition exist separate among the remaining heirs at the mansion. The whole gang decide they'll stay with Scooby.

Fred, Shaggy, and Scooby are getting set for the dark, with the former 2 in the chamber taking turns reading a book while Scooby decides to take a bathroom. Fred tells Scooby to hurry up, and he is scrubbing up when a ghost appears from a tile trapdoor. The bathtub slides through a secret passage and down a chute into a coal cellar with Scooby in it. While he is sitting on a pile of coal, a green, chain-rattling phantom appears, laughing. Scooby is terrified and he breaks out of the basement. He frantically tries to explain what happened to Fred and Shaggy, only subsequently seeing the bathtub in identify and bolted to the flooring, they dismiss it and become to bed.

The clock chimes midnight and a greenish ghost goes into Cousin Unproblematic'southward room and stands over his bed, laughing. The gang wakes upwardly and finds Cousin Simple is gone. On a dusty mirror, a menacing bulletin warns them to go out the isle, signed by the Phantom Shadow.

The gang decide to rig upwards a dummy of Scooby-Doo to take hold of the ghost when he comes to grab the dummy. Scooby and Shaggy are watching from outside on the drainpipe, when suddenly the ghost pushes the drainpipe loose. Velma tries to aid them, but gets pulled out of the window, too.

The drainpipe swings the 3 down into a cave that turns out to be a hole-and-corner passage underneath the house. They discover the Phantom Shadow's footprints and decide to follow them. The footprints lead to a room with a collection of Civil War memorabilia. They find a wagon full of uniforms, and 1 starts flying and chases them. Equally information technology corners them in an elevator and Scooby starts growling and making faces at it, the uniform brutal to the ground as a duck within of it flies away scared.

Shaggy and Scooby go up in the elevator, which takes them to a cloak-and-dagger entrance in Cousin Slicker's room. Inside, they discover that Cousin Slicker is missing too. The gang all come across upwards and realize that all of the other heirs are at present missing, leaving Scooby as the simply remaining heir on the isle.

The gang follow the audio of an organ playing. They find the organ and and then see something written down on a music book. It reads "Feed the organ, and watch the flooring". Scooby begins playing the organ, but the doors lock and the walls begin to close in! Scooby starts playing as fast as he can to try and undo whatever activated the trap, eventually succeeding in making the walls cease. Velma deduces that Feed refers to the musical notes F-E-Due east-D. Playing the notes, a trapdoor opens and the gang climb down steps to the catacombs. At that place they find the other heirs within coffins, and 1 more coffin that is empty and dog shaped.

2 Dark-green Ghosts appear and Scooby faints equally the gang runs away. The gang try to conduct the now unconscious Scooby, merely he hits the top of the doorway and falls downward. Scooby is dislocated as the two Phantoms stand in front of him laughing. Shaggy so gives him a Scooby Snack which wakes him upwardly. They go on running and finally hide in a chandelier, but one of the Phantoms cuts information technology loose and it falls to the floor. Separated, Scooby and Shaggy find a wine rack and use the corks as armament against the Phantoms. They then see a closet and sally wearing dress dress, set up a tape player, and kickoff dancing with the Phantoms. Leading them into the organ room, Shaggy opens the trapdoor and they ship the Phantoms falling into the basement.

After the gang meets up, Velma notices that Shaggy has gotten green paint on his hands. That gives Fred an idea. They devise a trap, including a fan, soap suds, a spring-loaded ironing board, and a washing machine. It backfires when Scooby turns on the fan non only too presently, simply also the wrong way, sending the unabridged contraption airborne; however, information technology nonetheless manages to catch the Phantoms. The gang unmask the ghosts every bit the lawyers Cosgood Creeps and Cuthbert Crawls. They painted themselves to exist green ghosts as part of a ploy to scare all of the heirs off of the island so they could keep the one thousand thousand dollar fortune for themselves. As they successfully scared the heirs away, they added realistically painted dummies into the coffins to make them look like victims. As the only heir still on the mansion grounds, Scooby inherits the million dollars, only to learn it'due south all worthless Confederate money. Then a floating bone materializes, just that'due south one matter that Scooby isn't agape of.

Characters

Main characters:

  • Mystery Inc.
    • Scooby-Doo
    • Shaggy Rogers
    • Fred Jones
    • Daphne Blake
    • Velma Dinkley

Supporting characters:

  • Cousin Slicker (unmarried appearance)
  • Nephew Norble (single appearance)
  • Cousin Unproblematic (single appearance) (no lines)
  • Cousin Maldahyde (single appearance) (no lines)
  • Sheriff (single advent)

Villains:

  • Green Ghosts (single appearance) (no lines) (Cosgood Creeps and Mr. Crawls' disguise)
  • Cosgood Creeps (single advent)
  • Mr. Crawls (offset appearance) (no lines)

Other characters:

  • Col. Beauregard Sanders (single advent) (portrait) (voice but) (deceased)
  • Goldfish (single appearance) (no lines)
  • Duck (unmarried appearance) (no lines)

Locations

  • Beauregard Sanders' mansion
    • Fred, Shaggy, and Scooby's bedchamber
      • Bathroom
    • Coal cellar
    • Cousin Simple's bedroom
    • Velma and Daphne'southward bedroom
    • Underground cave
    • Elevator
    • Cousin Slicker's bedroom
    • Catacombs
    • Wine cellar
    • Laundry room

Objects

  • Organ exercises
  • Shaggy Super Sandwich
  • Fish food
  • Scooby Snack
  • Vino bottles
  • Bone
  • Newspaper
  • Tape
  • Record role player
  • Fish bowl
  • Shaggy'south sandwich bag
  • Salt and pepper shakers
  • Bathing brush
  • Soap
  • Bathtub
  • Fred's book
  • Coal
  • Cousin Simple'southward sleeping cap
  • Cousin Slicker's sleeping cap
  • Nephew Norble's sleeping cap
  • Cousin Maldahyde'south sleeping cap
  • Organ
  • Coffins
  • Dummies
  • Chandelier
  • Corks
  • Telephone
  • Fan
  • Ironing board
  • Washing machine
  • Amalgamated dollars

Vehicles

  • Mystery Inc.'due south boat
  • Tandem cycle

Suspects

Suspect Motive/reason
Cosgood Creeps Creepy appearance.
Cousin Uncomplicated
Cousin Slicker
Cousin Maldahyde
Nephew Norble
To inherit the million solitary.

Culprits

Culprit Motive/reason
Cosgood Creeps and Mr. Crawls as the Phantom Shadows They wanted the money in the will all to themselves.

Bandage

Don Messick Scooby-Doo
Nephew Norble
Casey Kasem Shaggy Rogers
Col. Beauregard Sanders
Cousin Slicker
Sheriff
Frank Welker Fred Jones
Stefanianna Christopherson Daphne Blake
Nicole Jaffe Velma Dinkley
Hal Smith Cosgood Creeps
Green Ghosts

Full credits

The following credits are how they are seen on-screen (or every bit close as possible).

  • Produced and Directed by: Joseph Barbera and William Hanna
  • Associate Producer: Lew Marshall
  • Story: Ken Spears, Joe Ruby, Bill Lutz
  • Story Direction: Howard Swift
  • Voices: Nicole Jaffe, Hal Smith, Casey Kasem, John Stephenson, Don Messick, Jean Vander Pyl, Vic Perrin, Frank Welker, Stefanianna Christopherson
  • Animation Director: Charles A. Nichols
  • Production Design: Iwao Takamoto
  • Production Supervisor: Victor O. Schipek
  • Layout: Bob Singer, Alvaro Arce, Paul Gruwell, Mike Arens, Alex Ignatiev, Ric Gonzales, Bill Lignante
  • Animation: Bill Keil, George Rowley, Oliver E. Callahan, Ed Love, Rudy Cataldi, Bill Nunes, Zdenko Gasparovic, Joan Orbison, Bob Goe, Jay Sarbry, Hicks Lokey, Ken Southworth, Lloyd Vaughan
  • Groundwork Styling: Walt Peregoy
  • Backgrounds: Ron Dias, Gary Niblett, Daniela Bielecka, Rolly Oliva
  • Title Design: Bill Perez
  • Titles: Robert Schaefer
  • Musical Managing director: Ted Nichols
  • Technical Supervisor: Frank Paiker
  • Ink and Paint Supervisor: Roberta Greutert
  • Xerography: Robert "Tiger" West
  • Sound Direction: Richard Olson
  • Film Editing: Gregory V. Watson, Jr., Ted Bakery, Bit Yaras
  • Camera: Dick Blundell, Bill Kotler, George Epperson, Cliff Shirpser, Charles Flekal, Roy Wade
  • A Hanna-Barbera Product
  • © 1969 Hanna-Barbera Productions, Inc.
  • a hanna-barbera production
  • A Taft Dissemination Company

Notes/trivia

  • This is the outset episode to air in 1970 and the 1970s decade equally a whole.
    • However, it is all the same made in 1969 according to the title card and the credits.
  • The Mystery Automobile is absent-minded.
  • A audio byte of the Westminster Palace clock belfry bong (the famous "Large Ben")'s chiming is used for the grandfather clock striking the hour.
  • The bulletin on the mirror is: "The first is gone, the residual will go. Unless y'all get out the isle, and ROW! ROW! ROW! Signed, Phantom Shadow."
  • The Shaggy Super Sandwich sounds almost the same every bit the Super Shaggy Sandwich from Hassle in the Castle, simply they await quite different.
  • This is the first episode to evidence multiple members of the gang in pajamas, or in unlike costumes at all; previously only Daphne had worn a tutu in Bedlam in the Large Top.
  • The organ background music originated from Hanna-Barbera'southward 1964 action serial Jonny Quest.
  • The plot of this episode is similar to Hanna-Barbera'southward The Flintstones episode "A Haunted House is Not a Home." The only difference is that in the latter, the deceased wasn't deceased at all, merely was playing a practical joke.
  • Scenes from this episode, particularly the unmasking, are used in the directly-to-video film Scooby-Doo! Frankencreepy, which features Mr. Crawls in a conspiracy group of other old convicts setting up an act of highly elaborate revenge. His starting time name is revealed to be "Cuthbert."
  • The Supernatural episode Scoobynatural features the main characters sucked into this episode. Sam, Dean, and Castiel of Supernatural and the Scooby Gang end up battling a real ghost together, though the Winchesters make information technology and then that for the Scooby Gang, the risk ends (mostly) the aforementioned. Dean Winchester, who mentions that he's been a huge fan of the Scooby-Doo-franchise since he was a kid, states that "A Night of Fear is No Delight" is his favorite episode.
    • Unlike the actual episode, the mansion appears to be inside driving distance of Danville as the Mystery Motorcar and the Winchesters Impala race from the Malt Shop to the mansion.

Miscellaneous

  • Disguises: Shaggy and Scooby equally a Confederate couple.
  • Traps:
  • Scooby Snacks bribe: i.
  • "Ruh-roh" count:
  • "Zoinks" count: 3.
  • "Jeepers" count:

Cultural references

  • Beauregard Sanders first proper name may be a reference to Amalgamated full general Pierre Gustave Toutant-Beauregard; the French surname, typical of the full general's native Louisiana, became pop as a given proper noun throughout the American South in honor of the well-respected general.
  • Colonel Sanders shares his last name with real-life American businessman Harland David Sanders (who went past Colonel Sanders), the founder of Kentucky Fried Chicken (KFC). The fast-food eatery concatenation did exist at the time this episode aired (as information technology was founded in 1952).
  • Shaggy says "Don't fire until yous encounter the green of his eyes", which is based on the famous phrase in the American Revolutionary War, "Don't fire until you run into the white of their eyes!" Ironically, nigh of the characters weren't fatigued with whites in their eyes.

Adaptations

  • Gilded Cardinal Comics adapted this in Scooby Doo... Where Are You! #8, renaming it Dark for a Fright.
    • The relatives were just tied upwardly and locked away inside the mansion and, since they didn't leave, they didn't lose their shares of the inheritance.
  • In the alive-action theatrical film Scooby-Doo 2: Monsters Unleashed, in that location is a lone Giggling Dark-green Ghost put on display at the Coolsonian Criminology Museum.
  • In the unrelated TV series Scooby-Doo! Mystery Incorporated, in that location is also 1 Giggling Greenish Ghost on brandish at the Crystal Cove Spook Museum.
  • The Be Cool, Scooby-Doo! episode Where There'south a Will, There'south a Wraith is a reimagining of this episode.
  • The Supernatural episode Scoobynatural is a retelling of this episode, with the original episode acknowledged in dialogue. The episode includes several thematic differences due to the crossover with the Supernatural universe.

Animation mistakes and/or technical glitches

  • The table with the phonograph disappears.
  • When Shaggy takes out his sandwich, the fishbowl beside him is completely empty, no h2o or fish. But a few seconds later, when he grabs the box of fish food, the bowl has water and a goldfish that bares teeth and snaps at Shaggy! The fishbowl is empty once once again when Shaggy repeats back to Scooby about the bathtub beingness dropped into the basement.
  • During the scene where Scooby is trying to tell Shag and Fred nearly the bathtub tipping into the basement, Fred is wearing his regular clothes, when he tells them to look in the bathroom instead of his pajamas. Also at this time, the front of the fish food box has no writing.
  • Fred is besides wearing his normal clothes and not his pajamas when the gang peeks out their rooms after they hear spooky noises coming from Cousin Simple's room.
  • When Velma says how Shaggy and Scooby are watching on the drainpipe, one of her artillery is missing.
  • When the drainpipe is falling towards the body of water, the pipe hits the ocean similar it is glass. There is no splash!
  • When Velma tells Shaggy to follow the Phantom Shadow's footprints, her glasses have no lenses or the tint is missing from them.
  • In the scene where Velma figures out that the "Feed the organ" riddle on the music canvass is musical notes, the maestro tail glaze Scooby is wearing disappears briefly before he is shown with it again in the side by side scene afterward the secret passage in the floor is revealed.
  • When the compatible is chasing Shaggy, Scooby and Velma, the shoulder strap changes shoulder whenever the uniform changes direction, fifty-fifty though information technology should remain on the aforementioned shoulder as the uniform is always seen from the front end.
  • The Green Ghosts' chains often switch from arm to arm, and sometimes vanish altogether.
  • When Shaggy and Scooby pull the corks from wine bottles, the racks concur iv bottles in each row simply in the side by side shot, they hold three bottles per row.
  • Velma asks Shaggy, "How'd you get that green stuff on your hands?", but there is no visible "greenish stuff".
  • When Fred, Daphne and Velma are looking to the left upon hearing the Dark-green Ghosts about to enter the trap, Daphne's pantyhose are missing.
  • The door on the washing machine has a right-hand opening swing when the trap is being fix, but when Shaggy and Scooby catch the Greenish Ghosts, the door swings shut the other fashion. The hinges in the shut upward shot afterward, nonetheless, continue to betoken which way the door should swing.

Inconsistencies/continuity errors and/or goofs/oddities

  • It is very unlikely that Beauregard Sanders could actually have taken part in the Civil War, which ended in 1865, 105 years earlier "A Night of Fright is No Delight" aired (the concluding verified Amalgamated veteran died in 1951 at the historic period of 104). However, many Southerners then and at present accept been obsessed with the Civil War, and Beauregard might very well accept had himself painted in a Amalgamated compatible without having really been a Confederate officer.
  • None of Beauregard's relatives have a problem competing with a dog, or at least aren't very vocal nigh information technology. (This, over again, could be part of the deliberate eccentricity of Southern American civilisation.)
  • Beauregard must have already known what order the 4 heirs and Scooby were sitting in, that'southward why he says the names of all five of them in the correct order in which they were sitting.
  • Since the gang did not come up with any baggage, it's unknown where Shaggy and Fred got their pajamas from.
  • The goldfish in Beauregard's abode should've been removed subsequently his passing, all the same still remains in one of the (presumable) guest rooms. After the scene, it's completely forgotten as is typically the case.
  • The first time a Phantom Shadow appears, merely before the bath tips, it isn't a shadow. This isn't supposed to be known until later in the episode.
  • Although the boys wear pajamas for bed, the girls remain unchanged. It'southward unclear where the former got theirs from, or why the latter isn't changed.
  • Velma claims that the dummy Scooby looks only similar the real ane when it very evidently does not. The just resemblance is the shape of the dummy.
  • When the Gang finds the coffins, Fred says, "The cousins!", when one of them was a nephew, rather than a cousin.
  • When running away from the Green Ghosts, after Scooby faints, the Gang runs to the left through a doorway, dropping Scooby. Shaggy leans back through to wake Scooby upwardly and is then chased by the Green Ghosts, who float through the doorway from the left. Next, the Green Ghosts are in front of them, running to the left once again.
  • When priming the vino bottles to fire them at the Phantom, Shaggy says, "Don't burn till you see the green of his eyes," notwithstanding the Phantom's eyes are reddish/orange.
  • How did the cousins escape the isle? There were no boats, or any form of transportation for that matter, at least insight, in the scene that overviewed the mansion at the start of the episode, aside from the gang'south. The supposed boats may have been docked behind the mansion or out of sight elsewhere, but this seems unlikely since the wooden dock that should have been and is typically used as shown in front of the firm, completely unused, in the aforementioned scene.
  • When Velma is running from one of the Light-green Ghosts, a phone rings and she picks it upwards. Why would everyone be calling the mansion if nobody lives there anymore? (Perhaps it was a nuisance caller, or, as it sounded, one of the phantoms.)
  • When "flight" on the washing machine, Shaggy proclaims, "I can't steer this crazy motorcar!", followed immediately by, "We'll take the shortcut", which implies a level of control.
  • Given Colonel Sanders' attorneys should take known the money was Confederate and only worth something as a collectible, their beliefs in trying to keep control of the "fortune" makes no sense.
  • Beginning in the late 1980s, Confederate money started being sought subsequently by collectors so Velma's "worthless" comment might puzzle modern viewers of this episode.
  • The flight os isn't explained. One tin can only imagine that the mansion really is haunted.
  • Information technology is never established what would happen to the business firm.

In other languages

Language Proper name Pregnant
Greek Μια Νύχτα Τρόμου Δεν Είναι Ωραία A Night of Terror Is Not Nice
Hungarian Örökölni nem öröm Inheritance is no delight
Polish Milion due west spadku po upiornym dziadku A meg in inheritance after a scary grandfather
Latin America Spanish Una noche de espanto causa quebranto
Una noche de terror, no es un primor
A night of fear causes brokenness
A night of terror is not a baby

Domicile media

  • US.png Classic Scooby-Doo!: The Haunted House Hang-Up VHS released past Turner Home Amusement on April 13, 1999.
  • US.png Scooby-Doo's Creepiest Capers VHS released past Warner Home Video on August 22, 2000.
  • US.png Scooby-Doo, Where Are Yous!: The Complete 1st and 2nd Seasons DVD set released past Warner Home Video on March xvi, 2004.
  • UK.png Scooby-Doo, Where Are You!: The Complete 1st and 2nd Seasons DVD ready released by Warner Home Video on June xx, 2005.
  • US.png Scooby-Doo, Where Are You!: Volume iv - Spooked Bayou DVD released by Warner Home Video on October 19, 2010.
  • US.png Scooby-Doo, Where Are You lot!: The Consummate Series (limited edition) DVD set released by Warner Home Video on November ix, 2010.
  • UK.png Scooby-Doo, Where Are You!: The Complete Serial DVD set up released by Warner Home Video on November 21, 2011.
  • DK.png Scooby-Doo! and the Haunted House DVD released on October 23, 2012.
  • US.png Scooby-Doo, Where Are Yous!: The Consummate Series DVD set released by Warner Domicile Video on November 13, 2012.

Quotes

Cosgood Creeps: Attending everybody! Every bit yous all know, I am Cosgood Creeps, chaser of the late, Colonel Sanders. My partner, Mr. Crawls, couldn't make it tonight.
Shaggy: Creeps and Crawls! They sure picked the right lawyers for this job.

Velma: All but Shaggy and Scooby, they've decided to play information technology safe and lookout this testify from outside on the drainpipe.
Shaggy: I can't think of a safer place.

(later on the trio have fallen into an undercover cave) Velma: I told you I'd save yous.
Shaggy: Nifty, but side by side time, please don't do me any favours.
Scooby-Doo: Reah, no ravours. Reah.

Fred: Iv missing heirs, a haunted firm, and a phantom shadow.
Shaggy: Similar, all that's missing is a spooky organ.
(creepy organ music starts playing)
Velma: It's non missing anymore!

External links

  • Scooby Doo Case File at Toonzone.cyberspace
  • Buy from iTunes (The states)
  • Buy from iTunes (CA)
  • Buy from iTunes (U.k.)
  • Buy from VUDU

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